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Kintsugi

Kintsugi is a chill, exploration-focused 3D platformer made by Team Cypress for the University of Utah's Division of Games Undergraduate Capstone.

Engine
Unreal Engine 5
(Blueprints)
Role
Gameplay Programmer /
Game Designer
Team Size
~13 members
Status
Released on Steam
Contribution
Automatic camera +
character movement

Initial Game Designs

Kintsugi core gameplay loop diagram
Core Loop · Design Document
Kintsugi gameplay screenshot
Early Build · In-Engine Capture

Camera System

My design goals I was able to achieve for the camera system I developed:

A lot of the design was based on a GDC talk by the game-feel engineer for Journey.

Movement System

During development I took over the movement system and implemented:

Kintsugi movement state machine diagram
Movement State Machine · Architecture
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