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Bones Whisper

Bones Whisper is a fast, flow-focused platformer where you explore a hidden city of bones and discover the stories and woes of the inhabitants of this shrouded world. Movement and levels are fine-tuned to allow for deep movement options. Bones Whisper is a personal project I have been working on and off for many years.

Engine
GameMaker Studio 2
Role
Solo Developer
Content
~35 min polished
1 hr+ rough
Status
Demo on Itch & GXC

Level Design

With the project's long development I had the ability to iterate over the level design more than any other project — the first level got completely redesigned from the ground up along with a movement-system redesign. With the long development I have been able to create over an hour of content, with 35 minutes of complete polished content.

Bones Whisper level design layout
Level Layout · Iterated Across Builds

Movement System

The movement system in this game is a very polished system that I believe has a great balance of easy-to-learn mechanics with a lot of depth — allowing crazy amounts of mastery and a high skill ceiling for speedrunners to get insane times, while being accessible enough that an 8-year-old was able to beat all the currently completed content.

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